Wii U Sales Continue To Disappoint

Nintendo continues to try and find an answer for its troubled Wii U console, as the previous month’s numbers show that it’s still not making the impact the company was expecting.

Analyst David Gibson has reported that a little over 70,000 Wii U units were sold for the month of March, which pales in comparison to other systems for the month, including the Xbox 360, Nintendo 3DS, Xbox One and PlayStation 4. In fact, both of those last two systems have had no trouble clearing over 310,000 units apiece for the month.

Gibson also compared the Wii U sales to similar monthly periods for the Wii and GameCube, two of Nintendo’s previous systems. The Wii managed to sell 721,000 systems for the period of March 2008, while the GameCube sold 165,000 back in March 2003.

In total, the Wii U has old sold five to six million units worldwide since its debut in late 2012, a number that both the Xbox One and PlayStation 4 managed to lap in a matter of months. That’s a sad result compared to the 25 million units the Wii sold by March 2008, and the 9.5 million units the GameCube sold by March 2003.

Nintendo is hoping that the forthcoming Mario Kart 8, due in late May, bolsters sales of the system – but at this rate, it’s really hard to tell.

Source: Nintendo World Report

‘Watch Dogs’ Ready To Run

Ubisoft is nearing the launch of Watch Dogs, just a bit more than a month from now. The game is highly anticipated, and Ubisoft believes it will become a major franchise as important to the company as Assassin’s Creed is. To that end, Ubisoft brought groups of journalists in to their SF offices to spend some quality time playing Watch Dogs.

Ubisoft’s usual demo space is in its San Francisco offices, with the large room outfitted with PlayStation 4’s at multiple stations with 42″ monitors. There was room for dozens of journalists, and the event was spread over two days to make sure many could be accomodated. Since the demo was set up to give journalists plenty of time to play through a mission, breakfast was served early on , with a buffet lunch (featuring, of course, Chicago-style pizza) as the day wore on. Everything was designed to focus attention on the game, and a number of key developers were there to help explain the game.

The game itself is an open world experience set in a near-future Chicago with hacking, driving, combat… a wide variety of possible activities. There’s certainly a Grand Theft Auto V feel in Watch Dogs, but the game allows you a greater range of activity and moral choices. You’re a vigilante hacker who can use his abilities for good or evil, and the moral arc of the character is up to you. The campaign story is one of trying to find justice for your murdered relatives, though, and not creating a crime empire.

While you can follow the main story, there are plenty of other activities to distract you. Minigames, AR games, many side missions beckon as you wander through the streets of Chicago. Your activities combine driving, or stealth, or combat, and hacking is layered on top of all the possibilities. The gameplay you experience will be based on your choices. If you like driving, then there’s plenty of that available, for instance. There are lots of collectible items, interesting minigames that test your free-running skills or metal agility. You can find adventure just walking down the street and scoping out the people you pass, delving into their online dossiers and hacking them if you choose. You can even go on “digital trips” – a wild break from the narrative that gives you some very different scenarios, like driving a mechanical spider-bot.

It turns out the the delay in Watch Dogs has worked out well for the launch, in that the game is arriving in an uncrowded period. So there’s plenty of attention to be paid among the press and the consumers. The game is compelling enough to command attention for quite a while, and it looks like it will do very well. Some key questions remain, though, and the answers won’t be known for a while. While Ubisoft has a pretty clear field right now, what will things be like in the fall when many high-profile titles (both new IP and important sequels) arrive Can Watch Dogs maintain mind share during the crowded holiday period Ubisoft will need to have some serious DLC and some serious marketing in the holiday market to make this a solid title for the fall.

One interesting part of the Watch Dogs release is the platform strategy. Will this game boost next-gen console sales, being released on current gen as well as next-gen Since the play experience is not significantly different, the answer is no. Watch Dogs becomes one more next-gen game to help persuade you to make the investment, but not a reason to buy a next-gen console in itself since you can still play Watch Dogs on current-gen consoles.

Watch Dogs has a serious companion app on iOS and Android, ctOS Mobile, which will enable mobile players to go head-to-head against console players. On your mobile device you’ll control city resources trying to stop console players from achieving their missions. It should be a great way to add enjoyment to the game and help get new players into the console or PC version.

Watch Dogs releases May 27 on Xbox 360, Xbox One, PS3, PS4, and PC, with a Wii U version promised for the fall. There will be DLC released for the game, and you can expect some serious marketing effort from Ubisoft. Will the game reach the sales heights Ubisoft is hoping for That remains to be seen, but the sheer scope and depth of the game, and the level of polish applied is impressive, and the gameplay is appealing. Introducing a new hit franchise is a daunting task these days, but if any game is up to the challenge Watch Dogs certainly is.

Time To Pay Up

We all know there is no such thing as a free lunch. Now the same can be said even on social networks.  We have  entered a new era where this is about to become painfully clear to anyone involved in marketing. The dynamic has dramatically shifted.

If you have a message you want to be seen on the social network of your choice, you have to pay for it.  Good content is no longer enough. Social media is now very much paid media.

Infographic from SimplyMeasured

A lot of people better read up on their KPIs because paid social media doesn’t live in a vacuum.

Until now the social channels have been owned by the social marketing team, not the media buyer, but as the Facebook organic reach crisis has proven, great content on its own won’t be discovered by anyone.

If you don’t pay for your social media posts to be promoted going forward, chances are slim that anyone will see it. So you better have a good distribution planner and some serious dollars attached to your social media content.

Being present and engaging on social media is not a choice for most brands, it’s simply a requirement, as the audience now is all over social sites.

The social networks have known this for some time and with sponsored posts and native advertising they just needed to tweak their algorithms to have us in a head-lock. Hardly a surprise that this would happen, but still. Welcome to the rest of your lives, brands. This game just got serious.

Image Source: TheSteveSports

‘Batman Beyond’ Short But Sweet

 

Gary Busey Shouts At Amazon Fire TV

 

TV’s Favorite Startup Gets An IRL Website

Silicon Valley‘s Pied Piper now has their very own site taking both content marketing and humor to the next level. You’ll find the team hard at work with nary a moment to finish a whole slice of pizza. With job titles like, “Consulting Associate Software Executive Consultant (Title Under Review)” and “Chief Executive of Physical Space (Landlord)”, it’s worth taking a look to see how the show’s writing definitely informs its campaign.

Ultimately the point is to get you to follow the show on Facebook or Twitter and it makes a good case to willingly ensnare you. Check out Pied Piper online here.

PlayStation Now Service Detailed

Sony’s PlayStation Now beta continues to roll on with the introduction of a new feature, as well as several games for users to try out.

A new rental system has been introduced with the service, allowing users to rent popular games for anywhere from one day to seven days to a full 30 days. Prices haven’t been revealed for this new service just yet, as it’s still in beta and not ready for launch just yet. However, they shouldn’t be too expensive.

In addition, several new titles are now available for users to try out, including racing favorites like Fuel and GRiD, the enjoyable platformer Puppeteer, the reverse rhythm shooter Retro Grade and the puzzle game Lumines: Supernova.

The PlayStation Now service is slated to arrive for PlayStation 4 and other platforms this summer.

Source: IGN

King Opens Office In Japan

King.com has no shortage of offices around the world, including San Francisco, Seoul, Stockholm, Berlin and London. However, it wanted to expand its reach even further, so this week, it launched a brand new office in Japan.

The goal of this particular office is to pick up the marketing efforts behind the highly popular puzzle game Candy Crush Saga, amongst other offerings. Titled “King Japan,” the Tokyo-based location is devoted to the Japanese audience.

Ken Edahiro, the former CMO at mobile game company Gloops, will lead “King Japan”. He will serve as the general manager.

Considering that the Japanese game market for mobile offerings is over $5 billion, there’s no question that King wants a particular piece of that pie.

Source: Serkantoto