Android is quickly becoming a heavy hitter in the mobile gaming market alongside Apple iOS products. However, Epic founder Mark Rein thinks that hardware fragmentation is holding the mobile OS back for game makers.
“When a consumer gets the phone and they wanna play a game that uses our technology, it’s got to be a consistent experience, and we can’t guarantee that [on Android]. That’s what held us off of Android, said Rein. “If you took the underlying NGP hardware and shipped Android on it, you’d find far far less performance on Android. Let’s say you took an NGP phone and made four versions of it. Each one would give you a different amount of memory and performance based on the crap [the carriers] put on their phone.”
“Google needs to be a little more evil, he added. They need to be far more controlling.”
Source: Gizmodo {link no longer active}