Bioshock Infinite Trailer Contest

Fans of the BioShock Infinite will recognize Nico Vega from the “Infinite Beast of America Trailer”. Register now on the official Facebook page for a chance to win a copy of the game, a copy of Nico Vega’s “Fury Oh Fury” EP, a Bioshock “Murder of Crows” T-Shirt, and an autographed Nico Vega “Fury Oh Fury” poster.

Four Brands That Stretch Social Media Dollars

By Keith Pape

Editor’s note: The following is a reprint of an article for iMedia Connection by Keith Pape, VP of social and emerging media at Ayzenberg Group.

Three years ago, the promise of what a comprehensive social media campaign — one that’s proactive rather than reactive — could do for marketing campaigns often fell on deaf ears. As the person who founded the social media practice at my current agency in 2008, I heard my share of, “We’ve got it covered, thanks.” Many companies, especially those with well-known brands or complex products such as tech and video games, had been running online customer service, user forums, or discussion boards for years. As far as they were concerned, their online reps and moderators were covering their so-called “social media needs” just fine.

Oh, how far we’ve come. Behemoths such as Ford, Doritos, Oreo, JetBlue, Pepsi, Comcast, and Dell — the list goes on — have paved the way with how much social media can elevate a brand and remain “always on” for consumers. They’ve had big budgets and big agencies backing them up. But they’ve built the essential building blocks to a comprehensive social marketing program that can apply to brands large and small.

4 brands that really stretch their social dollars

Companies are finally recognizing that, at its root and as a marketing communication strategy, social is about authenticity and relevance. These two pieces of the social media puzzle are the answer to what “always on” means. And, importantly, now there are brands demonstrating that this approach is feasible for products and budgets in categories well outside of major global brands.

When it comes to rivaling the biggest brands in social media, the brands in this article stand out. In highlighting them in this article, we’ll start with their Facebook community size. (There are a lot of social networks, but Facebook still exemplifies the traction brands are able to get on them.) From there, we’ll look at their People Talking About This (PTAT) scores (in terms of the number of unique community members who have taken an action with the page), the brands’ response rates (in terms of the percentage of comments they’ve taken the time to engage with), as well as how quickly they respond. As you’ll see, you don’t need Coca-Cola-sized marketing dollars to be “always on” in social media.

Black Milk Clothing

Facebook community: 450,000
PTAT: 100,000+
Response rate: 64 percent
Average response time: 48 minutes

Here is a really fun brand. As a fashion and style brand, Black Milk’s product set is a bit easier to engage with than others, but few brands leverage those benefits quite this well. The brand’s content mix makes sure to get the business at hand done — that is, to generate sales — while also giving its community fun ways to engage and do it in style. The brand even occasionally posts other content that it believes will resonate with its audience.

The below post fits the cadence Black Milk has with its community by creating a product placement, adding a bit of humor, and managing to generate solid engagement. A lot of brands would clamor for 60 shares and 100 comments — not to mention 1,300 “likes” — on something this simple.

For Black Milk, 450,000 is a solid community size. It’s not a slam dunk — folks start thinking of you as a social mega brand when you cross a million fans — but the company’s PTAT is impressive as a percentage of its total fan base. Looking through the page, you see why. The brand achieves a nice balance of funnel (sales) type posts, but also mixed in with a bit of fun (like great comics).

Woolworths Australia

Facebook community: 450,000
PTAT: 20,000+
Response rate: 85 percent
Average response time: 563 minutes

Woolworths Australia should fall into the “Why do I want a relationship on Facebook with my grocery store ” brand category. But it gets solid engagement, and it could be because of how the brand reengages. Not only has it found a way to respond to an astounding 85 percent of the questions asked by its community, but the brand also uses images and enticing questions to create interesting and relevant content.

Now don’t let the eight-hour delay in answering questions fool you. For Woolworths Australia, that is consistency. Looking at the page, you don’t see a lot of complaints about the response time. What you see are good answers, not the same response copied and pasted 10 times. The brand has solid engaging content, and it puts forward offers that meet the needs of different sets of its target audiences.

People don’t buy food in a vacuum; they purchase it to make a meal or even share it. Although Woolworths isn’t in the business of publishing recipes or a cookbook, it provides detailed instructions and videos on how to make popular foods. It has found innovative ways to serve its community’s needs and give its members a reason to participate and hang out.

Redbox

Facebook community: 5 million
PTAT: 36,000+
Response rate: 62 percent
Average response time: 73 minutes

Movie rental company Redbox is a fairly large brand. But despite being well known in its market, it is still one of the smaller players in its industry — and has a huge service component required. Considering that much of the company’s business is out of its control due to its remote distribution model, getting close to the one-hour response time on Facebook engagements is truly amazing.

Sales are a serious part of Redbox’s social community offering, but it’s not what you notice first. At first glance, you see a lot of silly fill-in-the-blank questions, movie trivia, and other tactics that make the company’s Facebook page a fun place to visit and participate.

Among the various ways to engage on Facebook, Redbox is the best at using its news feed effectively. The brand produces content that’s developed specifically to consume on the Timeline. Then, there is the viral type of engagement that Redbox uses to make sure users feel compelled to become part of the community when a friend interacts (and Facebook determines it’s worth putting on that person’s news feed). This tactic covers everything you want from your community page: effective customer service, enticing content to keep existing community members engaged, deals to entice the discount demographic, and well-written content that pops up in news feeds due to organic, viral activity. This is what we call mid-size brand nirvana on social.

Wendy’s

Facebook community: 2.9 million
PTAT: 37,000+
Response rate: 17.6 percent
Average response time: 20 minutes

At 2.9 million Facebook fans, Wendy’s sits toward the bottom of the large quick-service restaurant scale, as McDonald’s, Burger King, and Pizza Hut are all several times larger on the network. So how does Wendy’s make up for the smaller physical and virtual footprint It takes care of its community.

With a 20-minute average response time to comments and a 17.6 percent response rate, Wendy’s is there for its consumers not only when there is a problem (although it is definitely there when an issue arises) but also when something like a little accolade is appropriate. This is the core of what “always on” social media is about. The brand’s numbers are always consistent, regardless of the marketing beat or what is going on, whether a crisis, a marketing campaign, global events, etc. Its response remains aggressively consistent to meet the needs of the community.

As with the other examples, Wendy’s isn’t just about customer service. It uses the other elements of a good social media plan in an “always on” theme. The brand consistently varies its content to bring all elements together that drive engagment and allow for commenting and response. The “famous redheads” content shown below is an example of that. It’s not just about being silly or about product shots and discounts — or even being relevant 100 percent of the time. It’s about a well-rounded approach and a holistic effort that drives business goals and, ultimately, an effective campaign that drives value for the business.

Conclusion

The way brands and companies, large and small, think about social media is vastly different than it was 12 months ago. Social media is like most communication tools. Before we had it, we didn’t know we needed it — let alone understand how important it could be. Once inventions such as the telephone, radio, television, and the internet entered our daily life, they became absolute necessities. As they proliferated, they changed the face of society.

Considering that advertising is a form of communication, reliant on the media of the time, each new tool has had the same effect on it. What worked for 50 years in advertising and marketing has changed drastically with the internet just over the past 10 to 15 years. The effect of social media over the last five years might have been even more dramatic. Yet one of the biggest shifts has taken shape even more recently, as social network use has moved beyond the computer screen. It’s now part of people’s lives wherever there’s a smartphone or tablet screen nearby. That’s practically everywhere. The internet and digital advertising promised that the disparity in awareness, reach, and frequency that those with massive television advertising budgets could generate versus those without would shrink dramatically. That scenario has arrived.

The examples in this article demonstrate that any brand can find an appropriate version of “always on” social media for its community and product style. Some of these products require very fast response due to what they offer their customers, whereas others are consistent but not instantaneous. All do a fantastic job of engaging and being relevant through a combination of content and response.

Engagements such as accolades, conversation, and other responses also need to be evaluated for viral action, sentiment, and other KPIs critical to business development through social marketing. The best programs start with a foundation of authenticity, relevance, and “always on” responses. That’s what puts a brand on people’s social media radars. The follow-through in many cases is a smart, effective strategy for paid programs designed to grow both business and brands through social networks. Paid programs through social, whether comprehensive or finely targeted, are becoming important parts of the mix. But tackling the full details of a paid, owned, and earned plan — including calculating earned media value — is fodder for another article.

Source: iMedia Connection.

LinkedIn Aims To Be More Community, Less Rolodex

Yesterday LinkedIn announced a smarter and more streamlined search experience to help its members optimize the way they find connections and opportunities. The professional network seems to be honing in on the value of putting integrated social content at users’ fingertips to heighten the sense of connectivity across its community. In many ways, LinkedIn’s new ‘unified search’ is incorporating features social net users have come to appreciate in Facebook’s recently launched Graph Search.

Linked In no longer requires searching for people, companies or jobs independently. The site’s query field now pulls results from all across the network. Peoples’ profile content is still what’s being highlighted, and it’s what LinkedIn uses to cull searches and optimize results from across its 200 million members. Hence, similar to Facebook Graph Search, whether a member shows up in the results comes down to whether their profile is complete.

“LinkedIn’s search efforts are founded on the ability to take into account who you are, who you know, and what your network is doing to help you find what you’re looking for,” said the company in a recent blog post. “And we’ll continue iterating on this with better ways to surface new kinds of content across LinkedIn as well as more personalized results.”

From a technical standpoint, the new search options aren’t radical. They do mark a milestone in the social net’s maturation. LinkedIn is one step closer to being perceived as a living, breathing community and not simply a rolodex of peoples’ professional profiles.

In a recent interview with VentureBeat, LinkedIn product lead for identity products Brad Mauney described how the new search features enhance community by curating content based on interests and connections.

“If you want to see what’s resonating with your network, if your LinkedIn network is good, LinkedIn is going to surface the best content. Using your professional graph as a primary filter against the fire hose of news and content that we’re being blasted with every day — it’s a very powerful thing,” said Mauney.

One outcome LinkedIn is hoping for is more eyeballs and engagement. The network had 5.7 billion queries last year, with people primarily using it for career and business opportunities. If it can become reliable destination for content sharing, that could drive up both user base and time spent on the site. For now, the new search is available on browsers, but the company said it is planning on launching it onto mobile soon.

Source LinkedIn

Maintain The Drones Using Obilivion Mobile App

The year is 2073 and the Earth is almost completely destroyed after decades of an alien nuclear war. These enemy aliens are trying to gather enough firepower to take down the mechanical harvesters that are collecting the planet’s resources for the surviving human race. Your mission is to maintain the Drones that protect the harvesters.

The official mobile app for the movie starring Tom Cruise and Morgan Freeman is now available for both:

DEFEND THE DRONES

The enemy has managed to shoot down several Drones. If they collect the fuel cells from any Drones, your mission will be jeopardized.

PILOT YOUR SHIP 

Patrol the zone in your ship high above the desolate remains of New York. Avoid being shot down and stay clear of the radiation outside of your zone.

 

 

 

 

Use The Force And Decide Who Would Win

This Is Madness is StarWars.com’s official tournament to decide the galaxy’s most popular Star Wars character. Cast your votes and come back every day for new matchups and results. Be sure to visit on Tuesday, April 9 to see who wins! At the time of filing this story, Jabba the Hut, Han Solo and Darth Vader have already trounced their respective matchups Salacious Crumb, Lando Calrissian and General Grevious. Don’t forget to both for both the light side and the dark side!

 

Olympus Has Fallen Engagements Go Deep Undercover

Antoine Fuqua’s Olympus Has Fallen is a political thriller that dives into the world of the secret service, espionage, attacks on the White House and presidential kidnappings.

On the official website, you can generate your own nickname with the Code Name Generator. Users can enter in info manually or use Facebook for an enhanced experience.

A few well-designed infographics, created by the website Visual.ly are also throughout the site. The first focuses on the White House by the numbers, laying out a simple schematic of the building and describing the security measures used to keep the building and its occupants safe, as well as a history of attacks on or around it. Another covers the Secret Service Codenames that D.C. affiliates have used over the years. The last one covers secret service agents, also using numbers as its theme of doling out the facts, and also lists actors who portrayed Secret Service agents in films.

The “Crisis Training Simulator” is really just a no-frills shooting gallery, where you have two minutes to shoot all the bad guys while avoiding your fellow agents. Emphasis on gaming skill level is negligible here.

 

 

 

 

 

‘March Madness’ Isn’t Social Enough

According to SportsStream only 40 percent of college basketball teams in this year’s NCAA “March Madness” tournament have both a Facebook and Twitter presence. The app maker is saying that the lack of effort is a lost opportunity for the schools and their fans.

SportsStream has a reason to make fuss about it. It’s an iOS application that provides what it describes as a social second-screen experience for sports fans and teams. With college sports, the developer works with their athletic departments to deliver information through its app to fans during games.

Bob Morgan, SportsStream co-founder and CEO, recently told Mashable that school athletics are making a mistake on social by not differentiating between their most popular sports and teams.

“Without team specific pages, fans may become annoyed by news from sports they aren’t actually interested in.”

Morgan used the example of a basketball fan getting weary of hearing about how the swimming team is performing during March Madness. He noted schools don’t have resources and budgets to run robust social channels, akin to what fans expect from pro teams. Still, he thinks they’re missing the opportunity.

“While activity certainly reaches its peak during championship runs, fans have a personal connection with their favorite teams and staying connected year-round is an imperative — not just during March Madness,” Morgan told Mashable. “They want to know what’s happening with their teams on things such as new recruits, scheduling updates and community outreach. Facebook, Twitter and Instagram are easy ways to get the word out.”

To see which teams aren’t on Twitter and Facebook check out the Sports Stream infographic entitled “Keeping Social Sanity During #MarchMadness” here.

Source Mashable

Behind The Scenes App Details The Rebirth Of Lara Croft

The Final Hours of Tomb Raider is a cross platform app experience (iOS, Amazon Apps and Steam) that takes you behind the scenes at developer Crystal Dynamics to chronicle the four-year development of this series reboot. Journalist Geoff Keighley interviews the creative team and unearths never-before-seen concept art and videos to showcase what ended up on the cutting room floor. Complete with photos, interactive experiences and other surprises, The Final Hours of Tomb Raider is the ultimate insider’s guide to the reimagining of the Tomb Raider universe.

 

 

 

Torment: Tides Of Numenera Developers Answer Questions On Reddit

Monte Cook, Brian Fargo, Colin McComb, and Kevin Saunders, the creators of Torment: Tides of Numenera recently participated in an AMA on Reddit. They were also joined by superfan Steve Dengler.

One of the more humorous parts of the Kickstarter from the inXile Kickstarter projects has been the “kid publisher” interactions. Fargo says that while it’s obviously not a one-to-one recreation of what happened, its based on real conversations.

“Pretty much all of my talks with the kid publisher are steeped in reality,” said Fargo. “Yes I did have publishers that offered to spend marketing dollars for me so they could have the publishing rights for Wasteland 2. I explained that we had a killer sales force of RPG players and didn’t need what they were offering.”

“And it is often expected that you should just wind your team down at the end of each game and that is a crime,” he added. “It is bad for the brain trust and horrible for the families. There were many people that questioned my decision to start another KS campaign before the first one was complete but I had a logical reason and a method I used for years. I figured I would state my case to the backers and let them decide. And thankfully they agreed.”

Dengler answered a question on why Torment was worth $100,000 to him instead of, say $20 or $1000. “Technically $110,000, since I also pledged at the $10k level,” he noted. “The short answer is that I wanted to help make a spiritual successor to something I consider to be one of the greatest games ever made. I see Torment as a great work of literature, just expressed as a game. People spend huge amounts of money on works of art all the time and then hide them away in their houses. This will be a great work of art that will be open to anyone that wants to engage with it. And that is pretty awesome.”

“Also, remember that nobody was sure that the game would hit its goal, let alone go on to push $3 million. At $3 million, the extra $100k is not a major factor. But if the game had just barely hit its goal, the extra money from me and Brian would have made a very substantial difference in the final quality of the game. It would have been the difference between ‘pretty good’ and ‘great’. Now the game is going to be simply amazing. Legendary.”

McComb also revealed the history of why Torment was the new title for inXile and it all began with a retrospective on Eurogamer. “It actually started with a PST retrospective on Eurogamer. Bertie Purchese asked some PST team members to be on the show for a podcast, and we spent some time reminiscing,” described McComb. “When it concluded, I told Mr. Avellone that he should tell Brian that I would totally be available for writing WL2. Brian apparently liked my work on that enough that he thought I’d be a good bet to lead a new Torment creatively. At the same time, Chris introduced Kevin to Brian, and I (being a total prima donna ;)) insisted that Adam Heine be on the team because Adam said he would love to do it. Then it was just a matter of getting Numenera licensed, and here we are.”

When Fargo was asked if a studio could be sustained long term by Kickstarter, Fargo responded, “I do think it can be a valid long term strategy so long as you can prove that you can deliver the goods and have an open communication about things. No doubt the dynamics will continue to change but crowd funding is here to stay.”

To find out more about Torment, read the exclusive interview with Fargo here.