Electronic Arts and 38 Studios have announced the official name of Project Mercury as Kingdoms of Amalur: Reckoning. The single player RPG features a fantasy world created by best-selling author R. A. Salvatore, visual style from artist Todd McFarlane and is being developed by Elder Scrolls III and IV lead designer Ken Rolston.
Reckoning is a great representation of how a team of incredibly talented and creative people with expertise in different areas can come together and complement each other so well, said Jen MacLean, CEO of 38 Studios. We are thrilled to be developing an open-world RPG under the leadership of one of the greatest RPG designers in the industry, with creative direction by one of the most iconic artists of our time, set in a rich universe imagined by one of the top fantasy genre authors in the world. We can’t wait to share the first details of this universe we have been so dedicated to building over the past few years.
Kingdoms of Amalur: Reckoning is a single-player RPG, which will be the focus of a Comic-Con discussion that will include McFarlane, Rolston, and Salvatore, along with 38 Studios Founder and Chairman Curt Schilling. Those who are lucky enough to attend will see the game’s first trailer and receive a limited edition collectible poster designed by McFarlane. The panel will take place from 1:15 PM 2:15 PM in room 6A and will feature Spike TV’s Geoff Keighley as a moderator.
“In Reckoning, we started with Bob and Todd’s exceptional Kingdoms of Amalur game setting and imagery,” said Ken Rolston, Lead Designer at Big Huge Games, a subsidiary of 38 Studios. “On that foundation we built the open-world exploration, vast narrative and character customization fans expect from the best RPGs. And we’ve added something new that we’ve always wanted from the genre — a fast-paced, graphically stimulating action combat experience with fluid control and immersive, discoverable gameplay fans haven’t seen before in other fantasy RPGs.”