Are Mobile Apps Killing The Internet?

The Internet continues to thrive with sites and offers galore – but could it slowly be dying at the hands of popular mobile apps. Enterpreneur turned venture capitalist Chris Dixon seems to think so.

Dixon recently put up a post called The Decline of the Mobile Web, quoting details from Flurry and comScore about information the growth of mobile, and how the Internet could be affected by it.

“This is a worrisome trend for the web,” says Dixon in his post. “Mobile is the future. What wins mobile, wins the Internet. Right now, apps are winning and the web is losing. This will hurt long-term innovation. Apps have a rich-get-richer dynamic that favors the status quo. The end state will probably be like cable TV – a few dominant channels/apps that sit on users’ home screens and everything else relegated to lower tiers or irrelevance.”

He continued, “(Apple and Google) reject entire classes of apps without…allowing for recourse (e.g. Apple has rejected all apps related to Bitcoin). The open architecture of the web led to an incredible era of experimentation. Many startups were controversial when they were first founded. What if AOL…had controlled the web, and developers had to ask permission to create Google, YouTube, eBay, Paypal, Wikipedia, Twitter, Facebook, etc. Sadly, this is where we’re headed on mobile.”

Do you think Dixon has a point about the Internet being in trouble?

Source: Forbes

Wearable Devices Growing Fast

Wearable tech may seem like a fad to some people, but there’s no question that it’s quite popular – and could become even more so over the next few years.

A report from Advertising Age indicates that wearable tech devices could see a huge increase in sales, with an increase of 704.5 percent between 2013 and 2018. Smartwatches lead the charge in this sales push, thanks to its capability of becoming an ad platform.

Last year, over 22 million purchased items involving wearable tech, but Cisco Systems expects that number to rise to 177 million in 2018, including possible offerings from Samsung and Apple.

Average monthly mobile data traffic could grow as a result as well, rising from 67 MB per month last year to 345 MB in 2018.

Source: eMarketer

New 3D Newspaper Ad Impresses

There’s only so much that can be done with newspaper ads these days – mainly due to what they’re printed on – but some companies have shown innovation, including HBO with a dragon shadowed Game of Thrones ad and the blank-paged The Book Thief promotion.

Now, in Colombia, a new 3D-style ad has appeared, making it look like there’s more depth to it than there actually is. This ad, for the HiperCentro Corona kitchen, appears in the classified page, and makes it look like the page is actually sinking further in, as you can see above. It represents the image of an actual kitchen, similar to the one being sold.

It’s a neat idea, and could perhaps lead to similar ads in newspapers in the future.

Source: Adweek

New ‘Mario’ Game In The Works

Whenever a new Mario game is confirmed for a Nintendo console, it’s usually a cause for celebration, as such innovative efforts as Super Mario Galaxy and Super Mario 3D World have really shown the plumber’s best adventures are yet to come. Now, there’s a new one on the way.

In an interview with Edge Online, producer Yoshiaki Koizumi confirmed that a new game featuring the heroic plumber is being worked on, but stopped just short on confirming whether it would be for the struggling Wii U console or the thriving 3DS handheld. He stated that “we’ve already started approaching our next challenge” and “there’s still a lot more room for discovery and invention, and we’ll continue to propose new and exciting game mechanics going into the future.”

EAD Tokyo team leader Kenta Motokura added that the development team “might need to make even more use of the GamePad” should the project be made for the Wii U.

In a surprising note, Nintendo icon Shigeru Miyamoto isn’t working on the new game, as he’s currently working on a new, unannounced title for the company.

Source: Polygon

Toyota Versus ‘Gran Turismo’

It’s funny how realistic racing games can be these days, including Sony’s Gran Turismo 6 for the PlayStation 3. Now, Toyota is putting that realism to good use.

The company is launching a new onboard telemetry recorder for one of its upcoming sports models. This device enables drivers to calculate their best times based on simulations – in this case, in a real race as projected through Gran Turismo 6.

The Sports Drive Logger, as it’s called, will arrive on June 2, though it will only be released in Japan at this time. Right now, it only specifically works with the 86 (the Scion FR-S in North America), and with one of three courses that are featured in the game, all of which are based in Japan.

The video below demonstrates just how well the tech works, using the game’s GPS Visualizer and replay systems.

 

Warming Up To Amazon FireTV

The Amazon FireTV is device for streaming movies, TV shows and music to your TV, functions that devices like the Roku products, AppleTV, and every game console can do. Unlike the AppleTV, and to a much greater extent than the Roku devices, the FireTV also has a substantial and growing game library. While the $99 FireTV doesn’t come with a game controller, the Fire Gaming Controller is only $39.99, which includes the $6.99 value Sev Zero exclusive game and $10 worth of Amazon credits to buy other games.

The hardware is beautifully simple, and the presentation is top-notch, from the packaging to the look and feel of the hardware to the polish and speed of the interface. Amazon was clearly trying to be premium in every phase, and succeeded. The interface is simple and fast, and the instant play feature seems almost magical. You see a movie you want to watch, select it and it’s playing (at least if it’s on Amazon). Eliminating the buffering time isn’t a huge thing, but it’s the kind of detail that makes you more satisfied with your purchase.

“We write the press release first, then design the hardware.”

The [a]list daily sat down with the FireTV and Amazon’s VP of games Mike Frazzini, as well as senior game design manager Ian Vogel, to discuss the FireTV and Amazon’s commitment to games.

Mike Frazzini has been at Amazon almost ten years, and with games since 2009. He’s proud of the device they’ve created. “There’s no other product that gives you all of that entertainment at that price point,” Frazzini said. “You can use the analogy of a smartphone or a tablet because they wanted to do email or read, and lo and behold they play a lot of games, too. We expect some customers to end up playing games even though that might not have been the primary reason they bought it, and we think a lot of other customers will buy it to play games and then do some of those other things too.”

The FireTV has a number of compelling features, like the voice search, the array of streaming services from Netflix to Pandora and more, Amazon FreeTime for parental controls, and integration with Amazon Cloud Drive for acess to your photos and home movies. “We write the press release first, then design the hardware,” said Frazzini. In other words, Amazon looked at the competition and picked out some key features to include with the FireTV, and made sure those features were solid.

While Amazon is producing its own games through Amazon Game Studios, the company is also working with major publishers and independent developers to bring games to the FireTV. “We also have Game Services, where we’re building cloud infrastructure services for game developers. Through AWS those services work across platforms,” Frazzini noted. “We’ve had the game studios for a couple of years, and just within the last year or so we’ve significantly increased our investment. Double Helix you saw, and we’ve hired people from the game industry who’ve bult some of the best games ever made. Ian worked on BioShock and Age of Empires, Clint [Hocking] and Kim [Swift] have done some great games, we’ve also got people who worked on games like Left 4 Dead and Forza. We certainly take games seriously within Amazon.”

Vogel believes the FireTV has something special that other devices don’t have. “We’ve got games from Telltale, Double Fine, from Mojang, from Frogmind, and they’re great games,” Vogel noted. Amazon Game Studios is organizing developments teams in smaller groups, they’re fifteen to thirty people. They might work for less than a year to up to eighteen months on a game. “We can do something really special at Amazon when you think about the cloud infrastructure and the devices,” Vogel said. Frazzini sees this as filling the big gap in the middle of the game market between simple mobile games and AAA console games, where “games are artistic, have a lot of soul and character, and that’s the type of game we’re working on.”

Who is the target audience Amazon is happy to get anyone on board, though anyone who already has a steaming device (which of course includes game consoles) is going to replace that device with a FireTV. What Amazon has done, though is provide a compelling device for anyone who’s interesting in streaming content (movies, music, TV shows) and/or playing games for a low cost with high quality.

Parents with kids are going to be an important market. The FireTV is likely the least expensive way to get a Minecraft experience for your kids, if you already have a TV. Kids will recognize and enjoy many of the games already on the FireTV, and the price of the games (averaging $1.85 for paid ones, and over a thousand free ones).

When parents go shopping this fall for that Christmas hardware purchase, the FireTV should be a strong consideration. The FireTV is a real threat to low-end consoles, and as time passes and the game library increases in size this will only be more true. Sure, an Xbox 360 or a PS3 or a Wii has plenty of great games, but they all cost at least $10 or $20 even when you buy them used, much less the new games for $60. High quality free games or games that only cost a few dollars will be tempting. Exclusive games of the quality that Sev Zero brings (an interesting cross between tower defense and third-person shooter) will be strong selling points.

Right now, the FireTV’s game offerings give it a clear advantage over the Roku’s mere handful of games and the AppleTV’s complete lack. The situation may change later this year, as Google is rumored to be releasing an Android TV device that will certainly have games, and Apple is supposedly prepping a new AppleTV that will include an App Store (and therefore games). So the FireTV may not be alone in having a strong game lineup for long.

However, Amazon is investing heavily in games, and any time Amazon gets before direct competition arrives will be well spent in improving the game library and additional services. Amazon’s got a big enough presence that it can attract major game developers, as has already been demonstrated. The $99 end of the console market is going to get far more interesting this year, and if Sony, Microsoft and Nintendo intend to compete there they will have to put in significant effort.

The FireTV is a competitive entry in the streaming device market as well as a solid low-end gaming console. As Amazon gets more exclusive games on the FireTV, and a broad array of games arrive from both major publishers and independents, the gaming value of the device will only improve. This fire is only beginning to burn, and we have yet to see how hot it can get.

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