Epic Slams Wii, Says Not Worthwhile

From IndustryGamers:

We noted that more third parties are trying to push hardcore games on the Wii, but Rein countered, And they’ve been huge financial flops… It’s just not where the market is. Look at EA. Do you see the same Madden game on Wii Of course not it’s a dumbed down game.

We further pressed him that even if it’s a different market for Wii that there would be some way for Epic to apply its Unreal technology to the platform to benefit Epic’s business and aid publishers with their portfolios on Wii. He answered yet again, You’d just be stretching it too thin; I just don’t see it as worthwhile.

Pretty big words against Nintendo’s cash cow.  Has the Wii hit its peak, with too many third-party games flopping and future endeavors just being boondoggles

[Full article on IndustryGamers] {link no longer active}

VOD: This Game Knows Everything

Scibblenauts is a new game coming out for Nintendo DS this September, and developer 5th Cell has set out to create a virtual world that can have anything in it that you can think of.

If you don’t know about this game or the amount of detail going into the different items available to the game’s players, watch our VOD.  Even keyboard cat makes an appearance…

{link no longer active}

Movie Studios Continue Screwing With DRM

Netflix on Xbox 360 has been a great success for both companies, allowing Netflix members to watch streaming rentals on the Microsoft console at no additional charge (except for the Netflix and Xbox Live member accounts).

Brian Crecente at Kotaku recently shot a short video showing off the latest version of Netflix on Xbox 360, and it looks great.  Now you can queue up movies on the fly and even watch them with other people on the network at the same time.  So far, this is a great user experience, and will lead to more subscriptions, right?

Unfortunately, Crecente experienced that jabbing pain whenever a paying customer loads up anything with DRM.  When trying to launch Pineapple Express, he was met with a message that it could not be viewed with a party.

Why is that?   Our hunch is the movie studios, who have been extremely slow to get out of the stone age and into the 21st century, put in additional restrictions for some unknown (re: stupid) reason.

A great service rendered just a little bit useless, at least until the movie studios wake up and allow honest consumers a more seamless experience.  It’ll happen, fellas, you just need to breathe a little bit and let it go.

Xbox Goes Indies

Microsoft today announced the rebranding of the XNA Community as Xbox Live Indie Games, a destination for up and coming developers to show off and sell their wares.

These are games that go through a bit of a different approval process; a bit easier, and never involving a major publisher (except for Microsoft itself).

These games have been on sale for a couple of years at $5 and $10 price tags, but Microsoft is probably taking a note from Apple’s iPhone games in adding a $1 option for developers.  The only catch is the game file has to be less than 50MB.

This seems like the perfect incubator for great, independent ideas that may not make it through to a larger audience.

We wonder how many smart, savvy marketing executives are looking through the catalog of indie games, trying to find inexpensive talent to launch effective games that could easily be sold against.  Get to it.

[XNA announcement] {link no longer active}

Fashion Watch: Xbox 360 Pirate Gear?

Xbox 360 and its little avatars are about to throttle up the fight against Nintendo Wii and those Mii characters you create by introducing a whole new line of clothes and accessories to spend your dough on.

Amongst the first items available in the store will be Halo and Gears of War shirts, Monkey Island gear, and steampunk accessories, all ranging from free to a couple of dollars.

So how can you take advantage of this new development?   Xbox Dashboard advertising has ratcheted up in the past several months, and this looks to leapfrog Microsoft ahead of its competitors in monetizing in all new ways (at least on video game consoles).

Time to put in a call and get some virtual clothes made up.  The earlier, the better, especially when gamers have been hammering Microsoft to increase their initial paltry selection of a few shirts and pants.

[Joystiq fashion police]

Bill Gates Drops Some Knowledge

Bill Gates surprised Gizmodo readers and editors by penning a nostalgic story about the early days of Microsoft, and it is worth a read.  A choice excerpt:

Today, I would be surprised if the number of million-dollar applications isn’t in the millions itself, and they range from apps and games created by a single developer working at home that you can download to your cell phone to massive solutions built by huge development teams that run the operations of huge corporations.

It’s not often you hit the blogosphere with the man who built Windows, so click on over for an inspiring story that could do you well in the near future.

[Gizmodo editor Bill Gates]

Nintendo Takes Over Times Square

Eye catching beach on Military Island, Times Square

Eye catching beach on Military Island, Times Square

Nintendo spent a hot and humid New York City Thursday in the middle of Times Square, turning Military Island (that strip that resides smack in the middle of the square) into a beachgoers paradise to celebrate the release of Wii Sports Resort.

The sequel to the pack-in title that comes with every Nintendo Wii system was free to play for any tourist that came up, and gaggles of young girls showed up just to hang out with one of Gossip Girl‘s stars, Chace Crawford.

We’ve already received our copy of Wii Sports Resort and, if you had fun with the original, this one is even better.  Shame about it coming with only one Wii Motion Plus accessory, but our table tennis elbow is still developing rather nicely.

Also we have to note that, of all the Nintendo promotions in recent years, this one was fantastically executed, with just the right spot and right concept to engage with consumers and make the blogosphere rounds.

[More pictures at Joystiq]


Much Ado About HD

Much Ado About HD

Tell ’em you’re playing in HD and no one will get hurt

Eurogamer recently sat down with Epic Games’ Mark Rein to discuss, among other things, the future of the Xbox 360, PlayStation 4, and the fact that a majority of gamers don’t seem to be taking advantage of this generation’s technical capabilities.

Instead of playing games in glorious 1080p, a lot of gamers are still stuck in the stone age of standard definition.  The humanity!

[Rein] My point is, of the systems that are out there now, the majority of them aren’t plugged into HDTVs. So there’s no way we’re ready for the PlayStation 4 or the Xbox Whatever.

The question he should ask is why HD and those gorgeous looking visuals largely unneeded by this generation’s market leader, Nintendo.

The Favorite Games Of Ted Price

The Favorite Games Of Ted Price

Ted Price (Insomniac Games) on his true gaming loves

IndustryGamers has kicked off a very innovative series of articles taking a look at the most favorite and influential games for a variety of industry folks, starting with Insomniac Games’ Ted Price.

Great idea for a series, peeling back the serious layer of business and getting to the hearts of some of today’s best known people.  IndustryGamers explains:

Whether you’re in development, publishing, marketing or another sector, you’re working in games because you have a passion for video games. So we thought it would be appropriate to ask some of the top names in gaming to tell us about their favorite games of all-time.

Glad The Legend of Zelda and Call of Duty 4 made the cut, although somebody tell me, where’s Shaq-Fu

[Full top ten at IndustryGamers]  {link no longer active}

Master Chief Goes Anime

Master Chief Goes Anime

You really thought Halo 3 wrapped up the franchise?

The Los Angeles Times is reporting a new division of Microsoft dubbed 343 Industries is tasked with all things that make up the Halo universe, including a new anime series that will hit DVD, Blu-Ray and Xbox Live in 2010.

And unlike previous video game/Hollywood “collaborations,” this one seems like an actual collaboration.  From the Los Angeles Times:

Microsoft gave the production companies largely free reign in how the shorts looked, but [343 Industries creative director Frank] O’Connor and others were heavily involved in developing the stories and making sure all the details were right.

“Depending on the studio, we did everything from writing the stories to feeding them with characters and scenarios they could explore,” he said.

Halo isn’t going the short films route alone, with Assassin’s Creed II: Lineage debuting later this year as three live action films that run ten to 15 minutes long.  Ubisoft has high hopes this will increase excitement for one of their big holiday titles, and we’re interested to see how many other publishers follow suit.

[Full Los Angeles Times article]